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- DM Only Commands
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- DM Commands: ("monster" refers to a full name of a monster, capitalization is ignored)
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- /DO monster phrase -> shows action for a monster
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- /ADD monster init THACO 2d6+2 HP AC phrase -> adds a new monster
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- /DELETE,/DEL monster -> removes a monster
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- /CLEAR,/CL -> removes all monster
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- /DAMAGE,/DAM X thing -> stores X damage to thing (monster or player)
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- /INIT -> starts a new round of initiative rolls
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- /NEXT - (DM or current player) moves to next initiative number
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- /WAIT - (DM or current player) moves current monster or player to the end of the initiatives for this round
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- /END -> ends the initiative round
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- /SAY monster phrase -> speaks from a monster
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- /ATTACK,/A monster target -> attacks from monster to the target (player or monster)
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- or attacks LastTarget if target is omitted
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- /TARGET, /T target -> set LastTarget for the current initiative monster to target
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- /FUDGE,/F [H M C F] or [DH DL] -> affects next attack by anyone
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- Abbreviations stand for: [Hit Miss Crit Fumble] OR [DamageHeavy DamageLight]
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- Both a "hit" modifier and a "damage" modifier may be set
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- /PHRASE,/P monster phrase -> sets a monster's phrase to new phrase
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- /MAP BEGIN -> starts saving everything you type into the MAP variable
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- /MAP END -> stops capture of the MAP data
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- /MAP PUSH -> sends the current map to all player's info windows
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- /EMULATE, /EM name -> all speech typed by the DM will appear to come from "name"
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- /MOVETO, /MVTO thing 54,12 - moves thing's icon to 54,12
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- /MOVE, /MV thing 4444422 - moves thing's icon 5 spaces to the left and then 2 spaces down
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- /ICON [LIST,ADD,DEL,CLEAR]
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- LIST - prints out active icons ADD/DEL/CLEAR are same as for monsters
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